So I took 3D modelling in my university because years ago I tried Blender but then I didn’t figure it out but really would’ve wanted to create something. Course in university and another half from distant studying was great and well explained which gave me a good foundation and I’m confident now that when I try Blender then I could also crack that. In Tallinn University we used Solid Edge 2020 Academic Edition from Siemens for modelling. You can read more about from their homepage: https://solidedge.siemens.com/en/
To get the grade for course we had to model some kind of vehicle which travels on water. So as I like yachts then I picked one: Irimari (https://www.yachtcharterfleet.com/luxury-charter-yacht-26189/irimari.htm)
After a few hours I started modelling it I realized that I couldn’t replicate it 1 to 1 because I didn’t have all the measurements and angles for the yacht and I don’t have enough time to get detail-perfection. So I did most of the things by looking at them. So here is my result:
I’m satisfied with the results mostly because it’s my own figured-out 3D modelling work. Where I had to figure out from which plane (x, y or z) I have to sketch what piece and how to manipulate it further. The hardest part was the main body (the big white part), inner part the black “glasses” if you will, was easy to do. The hard part was that from what angle I start creating it because every plane had different kinds of obstacles. Here is the picture of how the body was made:
So for an explanation what is happening in the picture is that in Solid Edge there’s pretty much a tool where you say from which contour to contour some part should skew itself.
When I finished the body then the second problem emerged… I had forgotten most of the details how some kind of parts were made. Fortunately, they recalled after a few Googles and trial and errors. Sometimes it really pissed me off because I knew I had done it in school and it was easy.
I think it took me about 40 hours to do this. Like I didn’t track time but when I remember how many days I did it pretty much from morning to late hours in the night then about 40 hours, maybe around 10 hours more or so. It was tiring and somewhat of irritating at some points but in the long run, I feel awesome I like the process and loving the tools and capabilities from the Solid Edge. I encountered a few glitches also which emerged after 6 hours of program work. I would’ve made it more detailed but I have other courses to learn and I’m fully booked at the moment. I’m also very grateful to my teacher Kalle Kivi who is like the king of 3D modelling. He answered all our questions and also could explain to us why something can or cannot happen.